~
/
notes
/
software
/
blender
blender
files
removing_unused_materials
converting_quake_maps_to_obj
copy_animations_between_files
merge_nearby_vertices
add_reference_image
split_along_edge
physics_to_skeletal_animation
multiple_animations_multiple_armatures_and_exporting_for_games
mapping_height_to_color
scale_parent_not_child
snap_vertices_to_grid
annotation_tool
extracting_texture_in_a_blend_file
scaling_armatures
deform_and_mechanical_skeletons
create_edge_between_two_vertices
use_a_face_to_cut_into_another_face
use_an_edge_from_a_different_object_to_cut_into_another_object
node_editor
other files
good_human_rig_right.png
baking_physics_to_bones.mp4
good_human_rig_front.png
2025-04-04 18-49-10.mkv